Sacred Beast Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.

SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

R Rarity
Dark Summoning Beast
R Rarity
Dark Summoning Beast
R Rarity
Dark Summoning Beast
DARK 5
Dark Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.

SR Rarity
Hamon, Lord of Striking Thunder
SR Rarity
Hamon, Lord of Striking Thunder
SR Rarity
Hamon, Lord of Striking Thunder
LIGHT 10
Hamon, Lord of Striking Thunder
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.

SR Rarity
Raviel, Lord of Phantasms
SR Rarity
Raviel, Lord of Phantasms
SR Rarity
Raviel, Lord of Phantasms
DARK 10
Raviel, Lord of Phantasms
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.

SR Rarity
Uria, Lord of Searing Flames
SR Rarity
Uria, Lord of Searing Flames
SR Rarity
Uria, Lord of Searing Flames
FIRE 10
Uria, Lord of Searing Flames
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

SR Rarity
Cerulean Skyfire
SR Rarity
Cerulean Skyfire
SR Rarity
Cerulean Skyfire
Spell Continuous
Cerulean Skyfire

    To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.

    SR Rarity
    Fallen Paradise
    SR Rarity
    Fallen Paradise
    SR Rarity
    Fallen Paradise
    Spell Field
    Fallen Paradise

      Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.

      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      Spell Normal
      Magical Mallet

        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

        R Rarity
        Opening of the Spirit Gates
        R Rarity
        Opening of the Spirit Gates
        R Rarity
        Opening of the Spirit Gates
        Spell Continuous
        Opening of the Spirit Gates

          When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

          SR Rarity
          Piri Reis Map
          SR Rarity
          Piri Reis Map
          SR Rarity
          Piri Reis Map
          Spell Normal
          Piri Reis Map

            At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.

            N Rarity
            Reload
            N Rarity
            Reload
            N Rarity
            Reload
            Spell Quick
            Reload

              Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

              N Rarity
              Awakening of the Sacred Beasts
              N Rarity
              Awakening of the Sacred Beasts
              N Rarity
              Awakening of the Sacred Beasts
              Trap Continuous
              Awakening of the Sacred Beasts

                This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.

                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  Extra Deck

                  SR Rarity
                  Epurrely Beauty
                  SR Rarity
                  Epurrely Beauty
                  SR Rarity
                  Epurrely Beauty
                  WATER
                  Epurrely Beauty
                  • ATK:

                  • 1600

                  • DEF:

                  • 1100


                  2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.

                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  EARTH
                  Number 45: Crumble Logos the Prophet of Demolition
                  • ATK:

                  • 2200

                  • DEF:

                  • 0


                  2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.

                  R Rarity
                  Number 65: Djinn Buster
                  R Rarity
                  Number 65: Djinn Buster
                  R Rarity
                  Number 65: Djinn Buster
                  DARK
                  Number 65: Djinn Buster
                  • ATK:

                  • 1300

                  • DEF:

                  • 0


                  2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.

                  SR Rarity
                  Onibimaru Soul Sweeper
                  SR Rarity
                  Onibimaru Soul Sweeper
                  SR Rarity
                  Onibimaru Soul Sweeper
                  DARK
                  Onibimaru Soul Sweeper
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.

                  N Rarity
                  The Phantom Knights of Cursed Javelin
                  N Rarity
                  The Phantom Knights of Cursed Javelin
                  N Rarity
                  The Phantom Knights of Cursed Javelin
                  DARK
                  The Phantom Knights of Cursed Javelin
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.

                  Need 9 UR

                  UR Rarity
                  Ash Blossom & Joyous Spring
                  UR Rarity
                  Ash Blossom & Joyous Spring
                  UR Rarity
                  Ash Blossom & Joyous Spring
                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence

                  Main: 40 Extra: 15

                  SR Rarity
                  3 cardChaos Summoning Beast
                  SR Rarity
                  3 cardChaos Summoning Beast
                  Chaos Summoning Beast
                  DARK 1
                  Chaos Summoning Beast
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


                  SR Rarity
                  3 cardDark Beckoning Beast
                  SR Rarity
                  3 cardDark Beckoning Beast
                  Dark Beckoning Beast
                  DARK 2
                  Dark Beckoning Beast
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                  R Rarity
                  1 cardDark Summoning Beast
                  R Rarity
                  1 cardDark Summoning Beast
                  Dark Summoning Beast
                  DARK 5
                  Dark Summoning Beast
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.


                  SR Rarity
                  2 cardHamon, Lord of Striking Thunder
                  SR Rarity
                  2 cardHamon, Lord of Striking Thunder
                  Hamon, Lord of Striking Thunder
                  LIGHT 10
                  Hamon, Lord of Striking Thunder
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


                  SR Rarity
                  1 cardRaviel, Lord of Phantasms
                  SR Rarity
                  1 cardRaviel, Lord of Phantasms
                  Raviel, Lord of Phantasms
                  DARK 10
                  Raviel, Lord of Phantasms
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.


                  SR Rarity
                  1 cardUria, Lord of Searing Flames
                  SR Rarity
                  1 cardUria, Lord of Searing Flames
                  Uria, Lord of Searing Flames
                  FIRE 10
                  Uria, Lord of Searing Flames
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR Rarity
                  3 cardEffect Veiler
                  UR Rarity
                  3 cardEffect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  SR Rarity
                  2 cardCerulean Skyfire
                  SR Rarity
                  2 cardCerulean Skyfire
                  Cerulean Skyfire
                  Spell Continuous
                  Cerulean Skyfire

                    To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.


                    SR Rarity
                    3 cardFallen Paradise
                    SR Rarity
                    3 cardFallen Paradise
                    Fallen Paradise
                    Spell Field
                    Fallen Paradise

                      Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


                      R Rarity
                      3 cardMagical Mallet
                      R Rarity
                      3 cardMagical Mallet
                      Magical Mallet
                      Spell Normal
                      Magical Mallet

                        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                        R Rarity
                        3 cardOpening of the Spirit Gates
                        R Rarity
                        3 cardOpening of the Spirit Gates
                        Opening of the Spirit Gates
                        Spell Continuous
                        Opening of the Spirit Gates

                          When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.


                          SR Rarity
                          3 cardPiri Reis Map
                          SR Rarity
                          3 cardPiri Reis Map
                          Piri Reis Map
                          Spell Normal
                          Piri Reis Map

                            At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                            N Rarity
                            3 cardReload
                            N Rarity
                            3 cardReload
                            Reload
                            Spell Quick
                            Reload

                              Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                              N Rarity
                              3 cardAwakening of the Sacred Beasts
                              N Rarity
                              3 cardAwakening of the Sacred Beasts
                              Awakening of the Sacred Beasts
                              Trap Continuous
                              Awakening of the Sacred Beasts

                                This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.


                                UR Rarity
                                3 cardInfinite Impermanence
                                UR Rarity
                                3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  SR Rarity
                                  3 cardEpurrely Beauty
                                  SR Rarity
                                  3 cardEpurrely Beauty
                                  Epurrely Beauty
                                  WATER
                                  Epurrely Beauty
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 1100


                                  2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.


                                  R Rarity
                                  3 cardNumber 45: Crumble Logos the Prophet of Demolition
                                  R Rarity
                                  3 cardNumber 45: Crumble Logos the Prophet of Demolition
                                  Number 45: Crumble Logos the Prophet of Demolition
                                  EARTH
                                  Number 45: Crumble Logos the Prophet of Demolition
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 0


                                  2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                                  R Rarity
                                  3 cardNumber 65: Djinn Buster
                                  R Rarity
                                  3 cardNumber 65: Djinn Buster
                                  Number 65: Djinn Buster
                                  DARK
                                  Number 65: Djinn Buster
                                  • ATK:

                                  • 1300

                                  • DEF:

                                  • 0


                                  2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                                  SR Rarity
                                  3 cardOnibimaru Soul Sweeper
                                  SR Rarity
                                  3 cardOnibimaru Soul Sweeper
                                  Onibimaru Soul Sweeper
                                  DARK
                                  Onibimaru Soul Sweeper
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                  N Rarity
                                  3 cardThe Phantom Knights of Cursed Javelin
                                  N Rarity
                                  3 cardThe Phantom Knights of Cursed Javelin
                                  The Phantom Knights of Cursed Javelin
                                  DARK
                                  The Phantom Knights of Cursed Javelin
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 0


                                  2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                                  master-duel
                                  Sacred Beast
                                  5







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